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Chip 2007 January, February, March & April
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Chip-Cover-CD-2007-02.iso
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Hity z okladki
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Anarchy Online 17.0
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data1.cab
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ipdist.xml
Wrap
Text File
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2006-12-13
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85KB
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3,178 lines
<profession name="Adventurer">
<stat name="Strength">
<levelrange min="1" max="20" pri="3"/>
</stat>
<stat name="Agility">
<levelrange min="1" max="20" pri="1"/>
</stat>
<stat name="Stamina">
<levelrange min="1" max="20" pri="3"/>
</stat>
<stat name="Intelligence">
<levelrange min="1" max="20" pri="2"/>
</stat>
<stat name="Sense">
<levelrange min="1" max="20" pri="1"/>
</stat>
<stat name="Psychic">
<levelrange min="1" max="20" pri="3"/>
</stat>
<stat name="Body Dev.">
<levelrange min="1" max="20" pri="2"/>
</stat>
<stat name="Nano Pool">
<levelrange min="1" max="20" pri="2"/>
</stat>
<stat name="Martial Arts">
<levelrange min="1" max="20" pri="0"/>
</stat>
<stat name="Brawling">
<levelrange min="1" max="20" pri="0"/>
</stat>
<stat name="Dimach">
<levelrange min="1" max="20" pri="0"/>
</stat>
<stat name="Riposte">
<levelrange min="1" max="20" pri="0"/>
</stat>
<stat name="Adventuring">
<levelrange min="1" max="20" pri="0"/>
</stat>
<stat name="Swimming">
<levelrange min="1" max="20" pri="0"/>
</stat>
<stat name="1h Blunt">
<levelrange min="1" max="20" pri="0"/>
</stat>
<stat name="1h Edged">
<levelrange min="1" max="20" pri="0"/>
</stat>
<stat name="Piercing">
<levelrange min="1" max="20" pri="0"/>
</stat>
<stat name="2h Blunt">
<levelrange min="1" max="20" pri="0"/>
</stat>
<stat name="2h Edged">
<levelrange min="1" max="20" pri="0"/>
</stat>
<stat name="Melee Ener.">
<levelrange min="1" max="20" pri="0"/>
</stat>
<stat name="Parry">
<levelrange min="1" max="20" pri="0"/>
</stat>
<stat name="Sneak Atck">
<levelrange min="1" max="20" pri="0"/>
</stat>
<stat name="Mult. Melee">
<levelrange min="1" max="20" pri="0"/>
</stat>
<stat name="Fast Attack">
<levelrange min="1" max="20" pri="0"/>
</stat>
<stat name="Sharp Obj">
<levelrange min="1" max="20" pri="0"/>
</stat>
<stat name="Grenade">
<levelrange min="1" max="20" pri="0"/>
</stat>
<stat name="Heavy Weapons">
<levelrange min="1" max="20" pri="0"/>
</stat>
<stat name="Bow">
<levelrange min="1" max="20" pri="0"/>
</stat>
<stat name="Pistol">
<levelrange min="1" max="20" pri="1"/>
</stat>
<stat name="Assault Rif">
<levelrange min="1" max="20" pri="0"/>
</stat>
<stat name="MG / SMG">
<levelrange min="1" max="20" pri="0"/>
</stat>
<stat name="Shotgun">
<levelrange min="1" max="20" pri="0"/>
</stat>
<stat name="Rifle">
<levelrange min="1" max="20" pri="0"/>
</stat>
<stat name="Ranged Ener">
<levelrange min="1" max="20" pri="0"/>
</stat>
<stat name="Fling Shot">
<levelrange min="1" max="20" pri="1"/>
</stat>
<stat name="Aimed Shot">
<levelrange min="1" max="20" pri="0"/>
</stat>
<stat name="Burst">
<levelrange min="1" max="20" pri="3"/>
</stat>
<stat name="Full Auto">
<levelrange min="1" max="20" pri="0"/>
</stat>
<stat name="Bow Spc Att">
<levelrange min="1" max="20" pri="0"/>
</stat>
<stat name="Multi Ranged">
<levelrange min="1" max="20" pri="1"/>
</stat>
<stat name="Melee. Init.">
<levelrange min="1" max="20" pri="0"/>
</stat>
<stat name="Ranged. Init.">
<levelrange min="1" max="20" pri="2"/>
</stat>
<stat name="Physic. Init">
<levelrange min="1" max="20" pri="0"/>
</stat>
<stat name="NanoC. Init.">
<levelrange min="1" max="20" pri="2"/>
</stat>
<stat name="Dodge-Rng">
<levelrange min="1" max="20" pri="3"/>
</stat>
<stat name="Evade-ClsC">
<levelrange min="1" max="20" pri="3"/>
</stat>
<stat name="Duck-Exp">
<levelrange min="1" max="20" pri="3"/>
</stat>
<stat name="Nano Resist">
<levelrange min="1" max="20" pri="0"/>
</stat>
<stat name="Run Speed">
<levelrange min="1" max="20" pri="2"/>
</stat>
<stat name="Mech. Engi">
<levelrange min="1" max="20" pri="0"/>
</stat>
<stat name="Elec. Engi">
<levelrange min="1" max="20" pri="0"/>
</stat>
<stat name="Quantum FT">
<levelrange min="1" max="20" pri="0"/>
</stat>
<stat name="Weapon Smt">
<levelrange min="1" max="20" pri="0"/>
</stat>
<stat name="Pharma Tech">
<levelrange min="1" max="20" pri="0"/>
</stat>
<stat name="Nano Progra">
<levelrange min="1" max="20" pri="0"/>
</stat>
<stat name="Comp. Liter">
<levelrange min="1" max="20" pri="2"/>
</stat>
<stat name="Psychology">
<levelrange min="1" max="20" pri="0"/>
</stat>
<stat name="Chemistry">
<levelrange min="1" max="20" pri="0"/>
</stat>
<stat name="Tutoring">
<levelrange min="1" max="20" pri="0"/>
</stat>
<stat name="Matt.Metam">
<levelrange min="1" max="20" pri="1"/>
</stat>
<stat name="Bio Metamor">
<levelrange min="1" max="20" pri="1"/>
</stat>
<stat name="Psycho Modi">
<levelrange min="1" max="20" pri="2"/>
</stat>
<stat name="Matter Crea">
<levelrange min="1" max="20" pri="0"/>
</stat>
<stat name="Time&Space">
<levelrange min="1" max="20" pri="0"/>
</stat>
<stat name="Sensory Impr">
<levelrange min="1" max="20" pri="2"/>
</stat>
<stat name="First Aid">
<levelrange min="1" max="20" pri="2"/>
</stat>
<stat name="Treatment">
<levelrange min="1" max="20" pri="1"/>
</stat>
<stat name="Concealment">
<levelrange min="1" max="20" pri="0"/>
</stat>
<stat name="Break&Entry">
<levelrange min="1" max="20" pri="0"/>
</stat>
<stat name="Trap Disarm.">
<levelrange min="1" max="20" pri="0"/>
</stat>
<stat name="Perception">
<levelrange min="1" max="20" pri="0"/>
</stat>
<stat name="Vehicle Air">
<levelrange min="1" max="20" pri="0"/>
</stat>
<stat name="Vehicle Ground">
<levelrange min="1" max="20" pri="0"/>
</stat>
<stat name="Vehicle Water">
<levelrange min="1" max="20" pri="0"/>
</stat>
<stat name="Map Navig.">
<levelrange min="1" max="20" pri="0"/>
</stat>
</profession>
<profession name="Agent">
<stat name="Strength">
<levelrange min="1" max="20" pri="3"/>
</stat>
<stat name="Agility">
<levelrange min="1" max="20" pri="1"/>
</stat>
<stat name="Stamina">
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</stat>
<stat name="Intelligence">
<levelrange min="1" max="20" pri="3"/>
</stat>
<stat name="Sense">
<levelrange min="1" max="20" pri="1"/>
</stat>
<stat name="Psychic">
<levelrange min="1" max="20" pri="3"/>
</stat>
<stat name="Body Dev.">
<levelrange min="1" max="20" pri="1"/>
</stat>
<stat name="Nano Pool">
<levelrange min="1" max="20" pri="2"/>
</stat>
<stat name="Martial Arts">
<levelrange min="1" max="20" pri="0"/>
</stat>
<stat name="Brawling">
<levelrange min="1" max="20" pri="0"/>
</stat>
<stat name="Dimach">
<levelrange min="1" max="20" pri="0"/>
</stat>
<stat name="Riposte">
<levelrange min="1" max="20" pri="0"/>
</stat>
<stat name="Adventuring">
<levelrange min="1" max="20" pri="0"/>
</stat>
<stat name="Swimming">
<levelrange min="1" max="20" pri="0"/>
</stat>
<stat name="1h Blunt">
<levelrange min="1" max="20" pri="0"/>
</stat>
<stat name="1h Edged">
<levelrange min="1" max="20" pri="0"/>
</stat>
<stat name="Piercing">
<levelrange min="1" max="20" pri="0"/>
</stat>
<stat name="2h Blunt">
<levelrange min="1" max="20" pri="0"/>
</stat>
<stat name="2h Edged">
<levelrange min="1" max="20" pri="0"/>
</stat>
<stat name="Melee Ener.">
<levelrange min="1" max="20" pri="0"/>
</stat>
<stat name="Parry">
<levelrange min="1" max="20" pri="0"/>
</stat>
<stat name="Sneak Atck">
<levelrange min="1" max="20" pri="0"/>
</stat>
<stat name="Mult. Melee">
<levelrange min="1" max="20" pri="0"/>
</stat>
<stat name="Fast Attack">
<levelrange min="1" max="20" pri="0"/>
</stat>
<stat name="Sharp Obj">
<levelrange min="1" max="20" pri="0"/>
</stat>
<stat name="Grenade">
<levelrange min="1" max="20" pri="0"/>
</stat>
<stat name="Heavy Weapons">
<levelrange min="1" max="20" pri="0"/>
</stat>
<stat name="Bow">
<levelrange min="1" max="20" pri="0"/>
</stat>
<stat name="Pistol">
<levelrange min="1" max="20" pri="0"/>
</stat>
<stat name="Assault Rif">
<levelrange min="1" max="20" pri="0"/>
</stat>
<stat name="MG / SMG">
<levelrange min="1" max="20" pri="0"/>
</stat>
<stat name="Shotgun">
<levelrange min="1" max="20" pri="0"/>
</stat>
<stat name="Rifle">
<levelrange min="1" max="20" pri="1"/>
</stat>
<stat name="Ranged Ener">
<levelrange min="1" max="20" pri="0"/>
</stat>
<stat name="Fling Shot">
<levelrange min="1" max="20" pri="3"/>
</stat>
<stat name="Aimed Shot">
<levelrange min="1" max="20" pri="1"/>
</stat>
<stat name="Burst">
<levelrange min="1" max="20" pri="0"/>
</stat>
<stat name="Full Auto">
<levelrange min="1" max="20" pri="0"/>
</stat>
<stat name="Bow Spc Att">
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</stat>
<stat name="Multi Ranged">
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</stat>
<stat name="Melee. Init.">
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</stat>
<stat name="Ranged. Init.">
<levelrange min="1" max="20" pri="1"/>
</stat>
<stat name="Physic. Init">
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</stat>
<stat name="NanoC. Init.">
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</stat>
<stat name="Dodge-Rng">
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</stat>
<stat name="Evade-ClsC">
<levelrange min="1" max="20" pri="2"/>
</stat>
<stat name="Duck-Exp">
<levelrange min="1" max="20" pri="3"/>
</stat>
<stat name="Nano Resist">
<levelrange min="1" max="20" pri="3"/>
</stat>
<stat name="Run Speed">
<levelrange min="1" max="20" pri="2"/>
</stat>
<stat name="Mech. Engi">
<levelrange min="1" max="20" pri="0"/>
</stat>
<stat name="Elec. Engi">
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</stat>
<stat name="Quantum FT">
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</stat>
<stat name="Weapon Smt">
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</stat>
<stat name="Pharma Tech">
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</stat>
<stat name="Nano Progra">
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</stat>
<stat name="Comp. Liter">
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</stat>
<stat name="Psychology">
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</stat>
<stat name="Chemistry">
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</stat>
<stat name="Tutoring">
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</stat>
<stat name="Matt.Metam">
<levelrange min="1" max="20" pri="2"/>
</stat>
<stat name="Bio Metamor">
<levelrange min="1" max="20" pri="3"/>
</stat>
<stat name="Psycho Modi">
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</stat>
<stat name="Matter Crea">
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</stat>
<stat name="Time&Space">
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</stat>
<stat name="Sensory Impr">
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</stat>
<stat name="First Aid">
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<stat name="Treatment">
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</stat>
<stat name="Concealment">
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</stat>
<stat name="Break&Entry">
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</stat>
<stat name="Trap Disarm.">
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</stat>
<stat name="Perception">
<levelrange min="1" max="20" pri="0"/>
</stat>
<stat name="Vehicle Air">
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</stat>
<stat name="Vehicle Ground">
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</stat>
<stat name="Vehicle Water">
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</stat>
<stat name="Map Navig.">
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</stat>
</profession>
<profession name="Bureaucrat">
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<stat name="Agility">
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<stat name="Stamina">
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<stat name="Intelligence">
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<stat name="Sense">
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<stat name="Psychic">
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<stat name="Body Dev.">
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<stat name="Nano Pool">
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<stat name="Martial Arts">
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<stat name="Brawling">
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</stat>
<stat name="Dimach">
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</stat>
<stat name="Riposte">
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</stat>
<stat name="Adventuring">
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</stat>
<stat name="Swimming">
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<stat name="1h Blunt">
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<stat name="1h Edged">
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<stat name="Piercing">
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</stat>
<stat name="2h Blunt">
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</stat>
<stat name="2h Edged">
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<stat name="Melee Ener.">
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</stat>
<stat name="Parry">
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<stat name="Sneak Atck">
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</stat>
<stat name="Mult. Melee">
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</stat>
<stat name="Fast Attack">
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<stat name="Sharp Obj">
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<stat name="Grenade">
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<stat name="Heavy Weapons">
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</stat>
<stat name="Bow">
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</stat>
<stat name="Pistol">
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</stat>
<stat name="Assault Rif">
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</stat>
<stat name="MG / SMG">
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</stat>
<stat name="Shotgun">
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</stat>
<stat name="Rifle">
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</stat>
<stat name="Ranged Ener">
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</stat>
<stat name="Fling Shot">
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</stat>
<stat name="Aimed Shot">
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<stat name="Burst">
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</stat>
<stat name="Full Auto">
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<stat name="Bow Spc Att">
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</stat>
<stat name="Multi Ranged">
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<stat name="Melee. Init.">
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<stat name="Ranged. Init.">
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<stat name="NanoC. Init.">
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<stat name="Dodge-Rng">
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<stat name="Evade-ClsC">
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<stat name="Duck-Exp">
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<stat name="Nano Resist">
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<stat name="Run Speed">
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<stat name="Mech. Engi">
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</stat>
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<stat name="Weapon Smt">
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</stat>
<stat name="Pharma Tech">
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<stat name="Nano Progra">
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<stat name="Comp. Liter">
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<stat name="Psychology">
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<stat name="Psycho Modi">
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<stat name="Matter Crea">
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<stat name="Trap Disarm.">
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<stat name="Psychic">
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<stat name="Body Dev.">
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<stat name="Brawling">
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<stat name="Dimach">
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<stat name="Riposte">
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<stat name="1h Edged">
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<stat name="Piercing">
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<stat name="2h Blunt">
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</stat>
<stat name="2h Edged">
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<stat name="Melee Ener.">
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<stat name="Parry">
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</stat>
<stat name="Sharp Obj">
<levelrange min="1" max="20" pri="0"/>
</stat>
<stat name="Grenade">
<levelrange min="1" max="20" pri="0"/>
</stat>
<stat name="Heavy Weapons">
<levelrange min="1" max="20" pri="0"/>
</stat>
<stat name="Bow">
<levelrange min="1" max="20" pri="0"/>
</stat>
<stat name="Pistol">
<levelrange min="1" max="20" pri="0"/>
</stat>
<stat name="Assault Rif">
<levelrange min="1" max="20" pri="0"/>
</stat>
<stat name="MG / SMG">
<levelrange min="1" max="20" pri="0"/>
</stat>
<stat name="Shotgun">
<levelrange min="1" max="20" pri="0"/>
</stat>
<stat name="Rifle">
<levelrange min="1" max="20" pri="0"/>
</stat>
<stat name="Ranged Ener">
<levelrange min="1" max="20" pri="0"/>
</stat>
<stat name="Fling Shot">
<levelrange min="1" max="20" pri="0"/>
</stat>
<stat name="Aimed Shot">
<levelrange min="1" max="20" pri="0"/>
</stat>
<stat name="Burst">
<levelrange min="1" max="20" pri="0"/>
</stat>
<stat name="Full Auto">
<levelrange min="1" max="20" pri="0"/>
</stat>
<stat name="Bow Spc Att">
<levelrange min="1" max="20" pri="0"/>
</stat>
<stat name="Multi Ranged">
<levelrange min="1" max="20" pri="0"/>
</stat>
<stat name="Melee. Init.">
<levelrange min="1" max="20" pri="0"/>
</stat>
<stat name="Ranged. Init.">
<levelrange min="1" max="20" pri="0"/>
</stat>
<stat name="Physic. Init">
<levelrange min="1" max="20" pri="1"/>
</stat>
<stat name="NanoC. Init.">
<levelrange min="1" max="20" pri="0"/>
</stat>
<stat name="Dodge-Rng">
<levelrange min="1" max="20" pri="2"/>
</stat>
<stat name="Evade-ClsC">
<levelrange min="1" max="20" pri="2"/>
</stat>
<stat name="Duck-Exp">
<levelrange min="1" max="20" pri="2"/>
</stat>
<stat name="Nano Resist">
<levelrange min="1" max="20" pri="0"/>
</stat>
<stat name="Run Speed">
<levelrange min="1" max="20" pri="3"/>
</stat>
<stat name="Mech. Engi">
<levelrange min="1" max="20" pri="0"/>
</stat>
<stat name="Elec. Engi">
<levelrange min="1" max="20" pri="0"/>
</stat>
<stat name="Quantum FT">
<levelrange min="1" max="20" pri="0"/>
</stat>
<stat name="Weapon Smt">
<levelrange min="1" max="20" pri="0"/>
</stat>
<stat name="Pharma Tech">
<levelrange min="1" max="20" pri="0"/>
</stat>
<stat name="Nano Progra">
<levelrange min="1" max="20" pri="0"/>
</stat>
<stat name="Comp. Liter">
<levelrange min="1" max="20" pri="3"/>
</stat>
<stat name="Psychology">
<levelrange min="1" max="20" pri="0"/>
</stat>
<stat name="Chemistry">
<levelrange min="1" max="20" pri="0"/>
</stat>
<stat name="Tutoring">
<levelrange min="1" max="20" pri="0"/>
</stat>
<stat name="Matt.Metam">
<levelrange min="1" max="20" pri="0"/>
</stat>
<stat name="Bio Metamor">
<levelrange min="1" max="20" pri="2"/>
</stat>
<stat name="Psycho Modi">
<levelrange min="1" max="20" pri="0"/>
</stat>
<stat name="Matter Crea">
<levelrange min="1" max="20" pri="2"/>
</stat>
<stat name="Time&Space">
<levelrange min="1" max="20" pri="0"/>
</stat>
<stat name="Sensory Impr">
<levelrange min="1" max="20" pri="2"/>
</stat>
<stat name="First Aid">
<levelrange min="1" max="20" pri="3"/>
</stat>
<stat name="Treatment">
<levelrange min="1" max="20" pri="3"/>
</stat>
<stat name="Concealment">
<levelrange min="1" max="20" pri="0"/>
</stat>
<stat name="Break&Entry">
<levelrange min="1" max="20" pri="0"/>
</stat>
<stat name="Trap Disarm.">
<levelrange min="1" max="20" pri="0"/>
</stat>
<stat name="Perception">
<levelrange min="1" max="20" pri="0"/>
</stat>
<stat name="Vehicle Air">
<levelrange min="1" max="20" pri="0"/>
</stat>
<stat name="Vehicle Ground">
<levelrange min="1" max="20" pri="0"/>
</stat>
<stat name="Vehicle Water">
<levelrange min="1" max="20" pri="0"/>
</stat>
<stat name="Map Navig.">
<levelrange min="1" max="20" pri="0"/>
</stat>
</profession>